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This library projects 3D world points into 2D window space using a combined projection and view matrix, making it useful for applications that need to convert 3D coordinates to screen coordinates. It's designed for developers working with 3D graphics in JavaScript, particularly those using WebGL or similar rendering contexts.

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stackgl/gl-vec4
gl-matrix's vec4, split into smaller pieces
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stackgl/gl-mat4
gl-matrix's mat4, split into smaller pieces
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stackgl/gl-vec3
gl-matrix's vec3, split into smaller pieces
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standard/standard
JavaScript Standard Style
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tape-testing/tape
tap-producing test harness for node and browsers

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jam3

jam3/camera-project

project 3D point into 2D window space

JavaScript
10
1
MIT License