Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
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Draco is a C++ library for compressing and decompressing 3D geometric meshes and point clouds, designed to improve storage and transmission of 3D graphics. It provides both C++ and JavaScript APIs for encoding and decoding, with support for various 3D formats including OBJ, STL, PLY, and glTF, making it useful for applications in web graphics, gaming, and virtual/augmented reality.