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The `primitive-quad` library creates an indexed quad mesh consisting of two triangles, complete with normals and UVs, positioned on the XY plane with coordinates ranging from -1.0 to 1.0. It is designed for developers working with 3D graphics or WebGL, providing a simple way to generate a quad mesh for rendering or geometric computations.

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glo-js/glo-demo-primitive
a quick mesh viewer using glo modules

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glo-js

glo-js/primitive-quad

an indexed quad mesh with normals and UVs

JavaScript
5
1
MIT License