firets

firets/rbxts-flamework

Flamework is an extensible game framework. It requires typescript and offers many useful features.

TypeScript
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Support the dependencies of firets/rbxts-flamework

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BindableEvent wrapper which passes values by reference
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A Runtime Type Checker for Roblox
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TypeScript typings for the Roblox platform. Partially handwritten and partially automatically generated.
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TypeScript plugin for ESLint
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An ESLint custom parser which leverages TypeScript ESTree
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Runs prettier as an eslint rule
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A collection of ESLint rules specifically targeted for roblox-ts.
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A TypeScript-to-Luau Compiler for Roblox
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TypeScript is a language for application scale JavaScript development
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Quenty's Maid class with types!
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Polyfills for Object functions

Support the repos that depend on firets/rbxts-flamework

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Some extensions and utilities for roblox-ts using AST macros
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Roblox buffer serialization library
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A library for creating reactive everything in Roblox like SolidJS
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A message-based networking solution for Roblox with automatic binary serialization and type validation
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A @rbxts/planck plugin that provides support for hooks.
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A @rbxts/planck plugin that provides support for @rbxts/flamecs hooks.
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Library that buffs flamework dependency injection system
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Library that adds sweet-charm atoms power to flamework components
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Metadata utility and utility macros for Flamework
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Classes to pool Roblox instances, UIPool and PartPool included
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Simple networking library for roblox-ts.
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This package will allow you to create shared components that will synchronize between server and client. This package is reflex-based, so it is important to know how to work with it to understand how this package works.
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WCS is an extensible framework that allows you create fully customizable combat systems easily by providing useful abstraction
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A class-based Flamework networking mod

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Fireboltofdeath's profile
Fireboltofdeath
118 contributions
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ZeroParticle
1 contributions
osyrisrblx's profile
osyrisrblx
1 contributions

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