The **Multiplayer Browser Game Core** repository provides a TypeScript‑based engine for building 2‑D multiplayer browser games. It defines a data‑driven pipeline for loading assets (Spine, texture atlases), Tiled maps, environment objects, items and player characters, handling collision layers, spawn points and animation synchronization across the network. The project is aimed at indie developers or hobbyists who want a ready‑made, extensible foundation for creating real‑time multiplayer games that run in the browser.
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