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**creature** is a tiny in‑memory key‑value store that namespaces every entry to a specific “creature” (user or character) and tracks what that creature has seen or remembered. It provides simple functions like `creature(id, name)`, `creature.see(id, key, value)` and `creature.remember(id, key)` and is designed for event‑sourced scenarios where each user’s memory can be logged, replayed, and merged across shards. The library is aimed at developers building virtual worlds, games, or any application that needs per‑user/session storage without a full database.

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erikpukinskis/module-library
Caches module singletons and orchestrates dependencies between them
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erikpukinskis/identifiable
Generate unique ids for things and look them up on hashes

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erikpukinskis/creature

Identify agents in the world, and track their memories

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