eddow

eddow/webgpgpu

WebGPU usage for compute-shaders automation

TypeScript
7
0
No license

WebGpGpu.ts is a TypeScript library that simplifies WebGPU-based GPU computing by automating the parallelization and configuration of compute shaders. It provides a high-level API for defining GPU kernels, managing buffers, and handling optimizations, making it accessible for developers who want to leverage GPU acceleration without dealing with the complexities of WebGPU. The library is ideal for developers working on data-parallel computations, such as scientific simulations, image processing, or machine learning tasks, who want to harness the power of GPUs in a browser or Node.js environment.

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