deathcap

deathcap/voxel-controls

manipulate voxel-physicals objects in a fps-style fashion (based on voxel-control)

2
0
No license

This project provides first-person shooter (FPS)-style controls for manipulating voxel-physical objects within a voxel engine. It is designed for developers working with voxel-based games or simulations who need to implement smooth, physics-based movement and interaction, including walking, running, jumping, and firing. The controls integrate with voxel-physicals and support customizable options like speed, acceleration, and rotation limits.

Total donated
Undistributed
Share with your subscribers:

Recipients

How the donated funds are distributed

Support the repos that depend on deathcap/voxel-controls

Top contributors

chrisdickinson's profile
chrisdickinson
28 contributions
deathcap's profile
deathcap
14 contributions
max-mapper's profile
max-mapper
4 contributions
timoxley's profile
timoxley
2 contributions

Recent events

Kivach works on the Obyte network, and therefore you can track all donations.

No events yet