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`create-shader-program` is a tiny NPM library that streamlines WebGL development by taking raw vertex and fragment shader source strings, compiling them, linking them together, and returning either the ready‑to‑use shader program or an error object. It’s aimed at JavaScript developers working with WebGL who want a simple, zero‑configuration wrapper for shader creation instead of handling the low‑level compile/link boilerplate themselves.

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Get the attributes and uniforms from a GLSL shader string
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chinedufn/create-shader-program

Compiles, links and returns a shader program from a give vertex and fragment shader

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