bunnybones1

bunnybones1/threejs-camera-controll...

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Support the dependencies of bunnybones1/threejs-camera-controller-reframing-pan-zoom-unified-pointer

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Mouse wheel input via signals.
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GSAP is a framework-agnostic JavaScript animation library that turns developers into animation superheroes. Build high-performance animations that work in **every** major browser. Animate CSS, SVG, canvas, React, Vue, WebGL, colors, strings, motion paths, generic objects...anything JavaScript can touch! The ScrollTrigger plugin lets you create jaw-dropping scroll-based animations with minimal code. No other library delivers such advanced sequencing, reliability, and tight control while solving real-world problems on millions of sites. GSAP works around countless browser inconsistencies; your animations **just work**. At its core, GSAP is a high-speed property manipulator, updating values over time with extreme accuracy.
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Loads and runs scripts with a callback. Not unlike requirejs, but simpler and much more basic.
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A set of convenient functionality to manage threejs render speed and resolution. Focused on full-screen viewports.
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A unified input to use mouse and touch inputs as if they were the same. Essentially the mouse is another touch point.
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A controller to pan and zoom a camera via a mouse or touch controls
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Graphs values over time in canvas. Great for frames per second, but can be used for any values.
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A camera controller for web-browser friendly FPS controls using a keyboard and mouse.

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