Atom package that lints GLSL shaders on the fly.
linter-glsl is an Atom package that provides real-time linting for GLSL shaders, helping developers catch errors as they write shader code. It integrates with the Khronos GLSL Validator and requires the linter and language-glsl packages to function. This tool is ideal for graphics programmers and game developers working with OpenGL or WebGL who use Atom as their code editor.
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