Boids flocking WebGPU implementation in C++, running in the browser, using Emscripten and FlockStorm
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This project demonstrates a WebGPU implementation of the Boids flocking algorithm using C++ and Emscripten, allowing it to run in modern web browsers. It showcases the FlockStorm library for simulating boid behavior and is targeted at developers interested in WebGPU, browser-based graphics programming, and real-time simulations. The demo also includes CI-built Electron packages for native deployment.