This Phaser ScenePlugin generates Navigation Mesh (navmesh) data from TilemapLayer data and collision indices, enabling pathfinding between points on tile-based game maps. It's designed for Phaser game developers who need sophisticated pathfinding capabilities in tile-based games, particularly those with complex collision geometries like buildings or obstacles that can be represented as impassable areas.
How the donated funds are distributed
Kivach works on the Obyte network, and therefore you can track all donations.